Watch_Dogs was ooit een titel in de Driver-franchise

Watch_Dogs was ooit een titel in de Driver-franchise

Games hebben af en toe vreemde manieren waarop ze tot stand zijn gekomen. Wist je dat de originele Halo eigenlijk een strategie-game zou gaan worden? En wist je dat Watch_Dogs voort is gekomen uit de resten van een geannuleerde Driver-game? Volgens Laurent Detoc van Ubisoft was de game in het begin helemaal geen open-wereld game waarin hacken centraal stond. Het was een Driver!

Watch Dogs wasn’t started as Watch Dogs. They were working on a driving engine, working on something. We had the Driver license. This was years ago. Then we were thinking, ‘no, this is not the way we want to go with a driving game,’ so we cancelled that and restarted.

It’s not like Watch Dogs started as Watch Dogs. The Watch Dogs project was initially another game. At some point it changed. That’s at least three years ago, and then the Watch Dogs project reused some of the work that had been done on this driving engine. The decision was made that there was another driving game being made and this one should be an open-world game where the guy comes out of the car and does other things. Then the team decides to reshuffle itself entirely. A few other people come in, a new creative director, and then they start a new game.

I wouldn’t say that Driver became Watch Dogs, because that’s not true. That’s not really what happens. What happens is that a game gets cancelled, and then you take pieces of that game to make a new one. We could have had another driving engine from another team in another place, and then it would have been used by the Watch Dogs team.

All-round geek met een gigantische liefde voor Star Wars. Schrijft sinds 2005 over games en is een lopende film/game encyclopedie. Wakker te maken voor een goede game op Xbox Live (Havoc NL) of een bord lasagna. Streamt geregeld via Mixer en praat over films op Letterboxd.